Looking in the scripts extracted with the Star Rod tool, it seems like there are three enemy versions of Whacka. 3, which this game draws a number of elements from. ![]() Red Paragoombas originally appeared in Super Mario Bros. There are two different entries for Red Goomba in the enemy name table. This is not the sub-boss with the same name. If jumped on, they lose their wings and become Dark Koopas. Their attacks are basically the regular Paratroopa's attacks sped up. They too can be fought with GameShark codes. However, this enemy would later go on to be used in the game's sequel. ![]() All that's been found is the enemy name and blue palette.Ī winged version of the Dark Koopa enemy that was just never used. ![]() Goombario even has a tattle for them:Ī blue Fuzzy. They only know one attack, which is a charging ram that hurts Mario. However, they can be fought using GameShark codes. These enemies appear as living statues in the Crystal Palace, but are never actually fought.
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